winamp/Scripts/Autoload.gd

14 lines
322 B
GDScript

extends Node
var highscorefps : bool = false
var highscorefps_highscore : int = 0
var highscorefps_lost : bool = false
var highscorecatexplotano : bool = false
var highscorecatexplotano_highscore : int = 0
var highscorecatexplotano_lost : bool = false
func _process(delta):
#print(get_tree().current_scene.name)
pass