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14 lines
322 B
GDScript
14 lines
322 B
GDScript
extends Node
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var highscorefps : bool = false
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var highscorefps_highscore : int = 0
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var highscorefps_lost : bool = false
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var highscorecatexplotano : bool = false
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var highscorecatexplotano_highscore : int = 0
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var highscorecatexplotano_lost : bool = false
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func _process(delta):
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#print(get_tree().current_scene.name)
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pass
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