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39 lines
1.2 KiB
GDScript
39 lines
1.2 KiB
GDScript
extends Node
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var timer : int = 0
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var honey = preload("res://Scenes/honey_the_cat.tscn")
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var honey_instance = honey.instantiate()
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var rng = RandomNumberGenerator.new()
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var honey_count : int = 0
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var timer_stop = 24
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var honey_score : int = 0
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func _physics_process(delta):
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if Input.is_action_just_pressed("hyperspeed"):
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honey_instance = honey.instantiate()
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add_child(honey_instance)
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honey_instance.position.y = 16
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honey_instance.position.x = rng.randf_range(-20, 20)
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honey_instance.position.z = rng.randf_range(-20, 20)
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honey_instance.rotation.x = rng.randf_range(-0.2, 0.2)
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honey_instance.rotation.z = rng.randf_range(-0.2, 0.2)
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honey_count += 1
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if Input.is_action_pressed("hyperspeed"):
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timer_stop = 6
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else:
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timer_stop = 24
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if timer >= timer_stop:
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honey_instance = honey.instantiate()
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add_child(honey_instance)
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honey_instance.position.y = 16
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honey_instance.position.x = rng.randf_range(-20, 20)
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honey_instance.position.z = rng.randf_range(-20, 20)
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honey_instance.rotation.x = rng.randf_range(-0.2, 0.2)
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honey_instance.rotation.z = rng.randf_range(-0.2, 0.2)
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honey_count += 1
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print("Printed cat at ", honey_instance.position, "...")
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timer = 0
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else:
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timer += 1
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