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17 lines
379 B
GDScript
17 lines
379 B
GDScript
extends MeshInstance3D
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var material = StandardMaterial3D.new()
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# Called when the node enters the scene tree for the first time.
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func _ready():
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material.albedo_color = Color(255, 255, 255)
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set_surface_override_material(0, material)
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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pass
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