extends Label3D @export var spawner : Node var textEnabled : bool = true # Called when the node enters the scene tree for the first time. func _ready(): pass # Replace with function body. # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(delta): if Input.is_action_just_pressed("text"): textEnabled = !textEnabled if textEnabled == true: text = "Honeys Spawned: " + str(spawner.honey_count) + "\nFPS: " + str(Engine.get_frames_per_second()) + "\nHold Space for HYPERSPEED\nPress C to toggle camera rotation\nPress R to reset camera\nArrow keys for manual camera\nPress F to disable UI" else: text = ""