mirror of
https://github.com/WinampDesktop/winamp.git
synced 2025-06-10 11:59:58 -05:00
Initial community commit
This commit is contained in:
@ -0,0 +1,79 @@
|
||||
[preset00]
|
||||
fRating=2.000000
|
||||
fGammaAdj=1.000000
|
||||
fDecay=1.000000
|
||||
fVideoEchoZoom=0.999609
|
||||
fVideoEchoAlpha=0.500000
|
||||
nVideoEchoOrientation=1
|
||||
nWaveMode=8
|
||||
bAdditiveWaves=1
|
||||
bWaveDots=0
|
||||
bWaveThick=0
|
||||
bModWaveAlphaByVolume=0
|
||||
bMaximizeWaveColor=0
|
||||
bTexWrap=0
|
||||
bDarkenCenter=0
|
||||
bRedBlueStereo=0
|
||||
bBrighten=0
|
||||
bDarken=0
|
||||
bSolarize=0
|
||||
bInvert=0
|
||||
fWaveAlpha=4.099998
|
||||
fWaveScale=1.285751
|
||||
fWaveSmoothing=0.630000
|
||||
fWaveParam=0.000000
|
||||
fModWaveAlphaStart=0.710000
|
||||
fModWaveAlphaEnd=1.300000
|
||||
fWarpAnimSpeed=1.000000
|
||||
fWarpScale=1.331000
|
||||
fZoomExponent=1.000000
|
||||
fShader=0.000000
|
||||
zoom=0.990099
|
||||
rot=0.000000
|
||||
cx=0.500000
|
||||
cy=0.500000
|
||||
dx=0.000000
|
||||
dy=0.000000
|
||||
warp=0.010000
|
||||
sx=1.000000
|
||||
sy=1.000000
|
||||
wave_r=0.650000
|
||||
wave_g=0.650000
|
||||
wave_b=0.650000
|
||||
wave_x=0.500000
|
||||
wave_y=0.500000
|
||||
ob_size=0.005000
|
||||
ob_r=0.010000
|
||||
ob_g=0.000000
|
||||
ob_b=0.000000
|
||||
ob_a=1.000000
|
||||
ib_size=0.005000
|
||||
ib_r=0.250000
|
||||
ib_g=0.250000
|
||||
ib_b=0.250000
|
||||
ib_a=0.000000
|
||||
nMotionVectorsX=64.000000
|
||||
nMotionVectorsY=48.000000
|
||||
mv_dx=0.000000
|
||||
mv_dy=0.000000
|
||||
mv_l=0.500000
|
||||
mv_r=0.350000
|
||||
mv_g=0.350000
|
||||
mv_b=0.350000
|
||||
mv_a=0.000000
|
||||
per_frame_1=warp=0;
|
||||
per_frame_2=ib_r = 0.5+0.50*( 0.60*sin(0.814*time) + 0.40*sin(1.011*time) );
|
||||
per_frame_3=ib_g = 0.5+0.5*sin(time*1.476);
|
||||
per_frame_4=ib_b = 0.5+0.5*sin(1.374*time);
|
||||
per_frame_5=ob_r = ib_r;
|
||||
per_frame_6=ob_g=ib_g;
|
||||
per_frame_7=ob_b=ib_b;
|
||||
per_frame_8=q8 =oldq8+ 0.001*(pow(1+1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,6)/fps);
|
||||
per_frame_9=oldq8 = q8;
|
||||
per_frame_10=wave_a = 0;
|
||||
per_frame_11=ib_a =1;
|
||||
per_pixel_1=dx = sin((1000+sin(q8))/y)/200;
|
||||
per_pixel_2=dy = cos((1000+sin(q8))/x)/200;
|
||||
per_pixel_3=rot = dy*100*dx;
|
||||
per_frame_init_1=q8=0;
|
||||
per_frame_init_2=q1 = rand(2)+2;
|
Reference in New Issue
Block a user