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Quack 3: Arena
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win32/glw_win.h
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47
win32/glw_win.h
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/*
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Copyright (C) 1997-2001 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#ifndef _WIN32
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# error You should not be including this file on this platform
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#endif
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#ifndef __GLW_WIN_H__
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#define __GLW_WIN_H__
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typedef struct
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{
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HINSTANCE hInstance;
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void *wndproc;
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HDC hDC; // handle to device context
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HWND hWnd; // handle to window
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HGLRC hGLRC; // handle to GL rendering context
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HINSTANCE hinstOpenGL; // HINSTANCE for the OpenGL library
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qboolean minidriver;
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qboolean allowdisplaydepthchange;
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qboolean mcd_accelerated;
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FILE *log_fp;
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} glwstate_t;
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extern glwstate_t glw_state;
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#endif
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