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Initial community commit
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30
Src/Winamp/random.h
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30
Src/Winamp/random.h
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#ifndef NULLSOFT_WINAMP_RANDOM_H
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#define NULLSOFT_WINAMP_RANDOM_H
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#include "api_random.h"
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#include <windows.h> // for DWORD
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class Random : public api_random
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{
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public:
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static const char *getServiceName() { return "Random Number API"; }
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static const GUID getServiceGuid() { return randomApiGUID; }
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public:
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Random();
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RandomGenerator GetFunction();
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UnsignedRandomGenerator GetUnsignedFunction();
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int GetNumber();
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int GetPositiveNumber();
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float GetFloat(); // [0-1]
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float GetFloat_LessThanOne(); // [0-1)
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float GetFloat_LessThanOne_NotZero(); // (0-1)
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double GetDouble(); // [0-1)
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protected:
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RECVS_DISPATCH;
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};
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#endif
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