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67
Src/Plugins/Input/in_flv/ifc_flvvideodecoder.h
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67
Src/Plugins/Input/in_flv/ifc_flvvideodecoder.h
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#pragma once
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enum
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{
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FLV_VIDEO_SUCCESS = 0,
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FLV_VIDEO_FAILURE = 1,
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};
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class ifc_flvvideodecoder : public Dispatchable
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{
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protected:
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ifc_flvvideodecoder() {}
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~ifc_flvvideodecoder() {}
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public:
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int GetOutputFormat(int *x, int *y, int *color_format);
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int DecodeSample(const void *inputBuffer, size_t inputBufferBytes, int32_t timestamp);
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void Flush();
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void Close();
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int GetPicture(void **data, void **decoder_data, uint64_t *timestamp);
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void FreePicture(void *data, void *decoder_data);
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int Ready(); // returns 1 for ready [default], 0 for not ready. Some codecs in FLV use the first packet for decoder config data. return 1 from this once you've gotten it
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DISPATCH_CODES
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{
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FLV_VIDEO_GETOUTPUTFORMAT = 0,
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FLV_VIDEO_DECODE = 1,
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FLV_VIDEO_FLUSH = 2,
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FLV_VIDEO_CLOSE = 3,
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FLV_VIDEO_GET_PICTURE = 4,
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FLV_VIDEO_FREE_PICTURE = 5,
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FLV_VIDEO_READY = 6,
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};
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};
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inline int ifc_flvvideodecoder::GetOutputFormat(int *x, int *y, int *color_format)
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{
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return _call(FLV_VIDEO_GETOUTPUTFORMAT, (int)FLV_VIDEO_FAILURE, x, y, color_format);
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}
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inline int ifc_flvvideodecoder::DecodeSample(const void *inputBuffer, size_t inputBufferBytes, int32_t timestamp)
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{
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return _call(FLV_VIDEO_DECODE, (int)FLV_VIDEO_FAILURE, inputBuffer, inputBufferBytes, timestamp);
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}
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inline void ifc_flvvideodecoder::Flush()
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{
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_voidcall(FLV_VIDEO_FLUSH);
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}
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inline void ifc_flvvideodecoder::Close()
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{
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_voidcall(FLV_VIDEO_CLOSE);
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}
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inline int ifc_flvvideodecoder::GetPicture(void **data, void **decoder_data, uint64_t *timestamp)
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{
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return _call(FLV_VIDEO_GET_PICTURE, (int)FLV_VIDEO_FAILURE, data, decoder_data, timestamp);
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}
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inline void ifc_flvvideodecoder::FreePicture(void *data, void *decoder_data)
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{
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_voidcall(FLV_VIDEO_FREE_PICTURE, data, decoder_data);
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}
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inline int ifc_flvvideodecoder::Ready()
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{
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return _call(FLV_VIDEO_READY, (int)1); // default to true so that decoders that don't implement won't block in_flv from seeking
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}
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