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Quack 3
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ref_soft/d_ifacea.h
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76
ref_soft/d_ifacea.h
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//
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// d_ifacea.h
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//
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// Include file for asm driver interface.
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//
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//
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// !!! note that this file must match the corresponding C structures in
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// d_iface.h at all times !!!
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//
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// !!! if this is changed, it must be changed in d_iface.h too !!!
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#define TURB_TEX_SIZE 64 // base turbulent texture size
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// !!! if this is changed, it must be changed in d_iface.h too !!!
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#define CYCLE 128
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// !!! if this is changed, it must be changed in r_shared.h too !!!
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#define MAXHEIGHT 1200
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// !!! if this is changed, it must be changed in qcommon.h too !!!
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#define CACHE_SIZE 32 // used to align key data structures
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// particle_t structure
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// !!! if this is changed, it must be changed in d_iface.h too !!!
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// driver-usable fields
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#define pt_org 0
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#define pt_color 12
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// drivers never touch the following fields
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#define pt_next 16
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#define pt_vel 20
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#define pt_ramp 32
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#define pt_die 36
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#define pt_type 40
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#define pt_size 44
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#define PARTICLE_Z_CLIP 8.0
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// finalvert_t structure
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// !!! if this is changed, it must be changed in d_iface.h too !!!
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#define fv_v 0 // !!! if this is moved, cases where the !!!
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// !!! address of this field is pushed in !!!
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// !!! d_polysa.s must be changed !!!
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#define fv_flags 24
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#define fv_reserved 28
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#define fv_size 32
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#define fv_shift 5
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// stvert_t structure
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// !!! if this is changed, it must be changed in modelgen.h too !!!
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#define stv_onseam 0
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#define stv_s 4
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#define stv_t 8
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#define stv_size 12
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// trivertx_t structure
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// !!! if this is changed, it must be changed in modelgen.h too !!!
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#define tv_v 0
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#define tv_lightnormalindex 3
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#define tv_size 4
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// affinetridesc_t structure
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// !!! if this is changed, it must be changed in d_iface.h too !!!
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#define atd_pskin 0
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#define atd_pskindesc 4
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#define atd_skinwidth 8
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#define atd_skinheight 12
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#define atd_ptriangles 16
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#define atd_pfinalverts 20
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#define atd_numtriangles 24
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#define atd_drawtype 28
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#define atd_seamfixupX16 32
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#define atd_size 36
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