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Quack 3
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28
null/snddma_null.c
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28
null/snddma_null.c
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// snddma_null.c
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// all other sound mixing is portable
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#include "../client/client.h"
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#include "../client/snd_loc.h"
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qboolean SNDDMA_Init(void)
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{
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return false;
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}
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int SNDDMA_GetDMAPos(void)
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{
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return 0;
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}
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void SNDDMA_Shutdown(void)
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{
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}
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void SNDDMA_BeginPainting (void)
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{
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}
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void SNDDMA_Submit(void)
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{
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}
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